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	<title>simeon poulin &#187; Games</title>
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	<link>http://simeonpoulin.com</link>
	<description>visual : creative : thinking</description>
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		<title>4th Wall</title>
		<link>http://simeonpoulin.com/thesis/</link>
		<comments>http://simeonpoulin.com/thesis/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 17:41:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://simeonpoulin.com/?p=468</guid>
		<description><![CDATA[My MFA thesis for Parsons Design and Technology Department was called 4th Wall. It is self-contained, casual Alternate Reality Game (ARG) that explores the expanding boundaries of interactive narrative in the digital age. The game lives entirely within an alternate reality that is created by several fictitious organizations and characters that exist solely online. Unlike [...]]]></description>
			<content:encoded><![CDATA[<p>My MFA thesis for Parsons Design and Technology Department was called 4th Wall. It is self-contained, casual Alternate Reality Game (ARG) that explores the expanding boundaries of interactive narrative in the digital age. The game lives entirely within an alternate reality that is created by several fictitious organizations and characters that exist solely online. Unlike traditional ARG&#8217;s this one tracks and saves a players progress using a MySQL database and PHP and Flash interfaces. I was assisted by <a title="Eric Chung" href="http://echung.net" target="_blank">Eric Chung</a> on the project.</p>
<p>The project was presented as part of the &#8220;<a title="ARGfest 2010" href="http://2010.argfestocon.com/conference/con-schedule/keeping-it-casual/" target="_blank">Keeping it Casual</a>&#8221; Panel at ARGfest in Atlanta, GA in 2010.</p>
<div id="attachment_694" class="wp-caption alignnone" style="width: 610px"><iframe src="http://player.vimeo.com/video/35962564?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" frameborder="0" width="600" height="443"></iframe><p class="wp-caption-text">An ad for Pantazon that gets disrupted by theyknowweknow</p></div>
<div id="attachment_694" class="wp-caption alignnone" style="width: 610px"><a href="http://simeonpoulin.com/wp-content/uploads/2010/02/install.jpg"><img class="size-full wp-image-694" title="4th Wall Installation at Parsons" src="http://simeonpoulin.com/wp-content/uploads/2010/02/install.jpg" alt="4th Wall Installation at Parsons" width="600" height="450" /></a><p class="wp-caption-text">4th Wall Installation at Parsons</p></div>
<p>Mapping the entire user experience took some time and energy, but was well worth it.</p>
<div id="attachment_936" class="wp-caption alignnone" style="width: 610px"><a href="http://simeonpoulin.com/wp-content/uploads/2012/01/whiteboard.jpg"><img class="alignnone size-full wp-image-953" title="whiteboard" src="http://simeonpoulin.com/wp-content/uploads/2012/01/whiteboard-e1328034898916.jpg" alt="" width="600" height="430" /></a><p class="wp-caption-text">UX Whiteboard Sketch</p></div>
<div class="mceTemp">
<div id="attachment_769" class="wp-caption alignnone" style="width: 610px"><a href="http://simeonpoulin.com/wp-content/uploads/2010/10/bigPic2.gif"><img class="size-full wp-image-769" title="The Big Picture" src="http://simeonpoulin.com/wp-content/uploads/2010/10/bigPic2-e1327675151485.gif" alt="Simeon Poulin - 4th Wall. The Big Picture" width="600" height="793" /></a><p class="wp-caption-text">User experience refined and mapped</p></div>
</div>
<p>Players must interact with these sites in order to solve the mystery of a missing reporter named Paige Stein who works for the Daily Informant online news organization. I built a site for the Daily Informant that streams live news from 4 different RSS news feeds and mixes it with news stories that are in the cannon of the game.</p>
<div class="mceTemp"></div>
<div id="attachment_757" class="wp-caption alignnone" style="width: 610px"><a href="http://simeonpoulin.com/wp-content/uploads/2010/10/DailyInf.png"><img class="size-full wp-image-757" title="Daily Informant" src="http://simeonpoulin.com/wp-content/uploads/2010/10/DailyInf-e1327675598649.png" alt="Daily Informant" width="600" height="485" /></a><p class="wp-caption-text">The Daily Informant</p></div>
<p>The players encounter a story on the front page about Paige going missing while working on a story about an unethical pharmaceutical company called Tyger Pharmaceuticals. The paper is asking for readers to help locate her.</p>
<div class="mceTemp">
<div id="attachment_469" class="wp-caption alignnone" style="width: 610px"><a href="http://simeonpoulin.com/wp-content/uploads/2010/02/Picture-1.png"><img class="size-full wp-image-469" title="Tyger Pharmaceuticals" src="http://simeonpoulin.com/wp-content/uploads/2010/02/Picture-1-e1327681346532.png" alt="Tyger Pharmaceuticals" width="600" height="515" /></a><p class="wp-caption-text">Tyger Pharmaceuticals Home Page</p></div>
<p>If they fill out the contact form on the site, they will be emailed by Sam King, the Editor of the Daily Informant. He asks players to help find Paige by filling out a letter found in the wreckage of her apartment. The letter outlines her story about Tyger Pharma. The problem is that there are six missing key words. Players must pick up where she left off to find out what they are.</p>
<div class="mceTemp">
<div id="attachment_758" class="wp-caption alignnone" style="width: 610px"><a href="http://simeonpoulin.com/wp-content/uploads/2010/10/paigeLetter-e1328028423349.png"><img class="size-full wp-image-758" title="Letter from Paige" src="http://simeonpoulin.com/wp-content/uploads/2010/10/paigeLetter-e1328028423349.png" alt="Letter from Paige" width="600" height="391" /></a><p class="wp-caption-text">Letter from Paige</p></div>
<p>When the player gets a clue correctly, they are sent another email that will lead them to their next clue. The missing clues are hidden in the content of the sites in the game.  As the players discover more about Paige and her story, they discover other organizations including the mysterious Metatonic Society&#8230;</p>
<div id="attachment_472" class="wp-caption alignnone" style="width: 610px"><a href="http://simeonpoulin.com/wp-content/uploads/2010/02/Picture-4.png"><img class="size-full wp-image-472" title="Metatonic Society" src="http://simeonpoulin.com/wp-content/uploads/2010/02/Picture-4-e1327681461380.png" alt="Metatonic Society" width="600" height="454" /></a><p class="wp-caption-text">Metatonic Society</p></div>
<p>&#8230;and theyKnowWeKnow, a conspiracy theory group dedicated to finding out the truth.</p>
<div id="attachment_471" class="wp-caption alignnone" style="width: 610px"><a href="http://simeonpoulin.com/wp-content/uploads/2010/02/Picture-3.png"><img class="size-full wp-image-471" title="They Know We Know" src="http://simeonpoulin.com/wp-content/uploads/2010/02/Picture-3-e1327681513286.png" alt="They Know We Know" width="600" height="482" /></a><p class="wp-caption-text">They Know We Know</p></div>
<p>Players must also interact with web-based games and videos to get further information to fill out Paige&#8217;s letter and discover the real conspiracy.</p>
<div id="attachment_759" class="wp-caption alignnone" style="width: 160px"><a href="http://simeonpoulin.com/wp-content/uploads/2010/10/paigeChat.png"><img class="size-thumbnail wp-image-759" title="Paige Chat" src="http://simeonpoulin.com/wp-content/uploads/2010/10/paigeChat-150x150.png" alt="Paige Chat" width="150" height="150" /></a><p class="wp-caption-text">Paige Chat Video</p></div>
<p>&nbsp;</p>
<p>A video of a chat between Paige and Sam King also offers clues to the players.</p>
<div id="attachment_761" class="wp-caption alignnone" style="width: 310px"><a href="http://simeonpoulin.com/wp-content/uploads/2010/10/chemGame.png"><img class="size-medium wp-image-761" title="Chemistry Diagram Game" src="http://simeonpoulin.com/wp-content/uploads/2010/10/chemGame-300x81.png" alt="Chemistry Diagram Game" width="300" height="81" /></a><p class="wp-caption-text">Chemistry Diagram Game</p></div>
<p>A game where players must match up pieces of a chemical diagram.</p>
<div id="attachment_762" class="wp-caption alignnone" style="width: 160px"><a href="http://simeonpoulin.com/wp-content/uploads/2010/10/cipherGame.png"><img class="size-thumbnail wp-image-762" title="Cipher Game" src="http://simeonpoulin.com/wp-content/uploads/2010/10/cipherGame-150x150.png" alt="Cipher Game" width="150" height="150" /></a><p class="wp-caption-text">Cipher Game</p></div>
<p>One of the last in-games in the project involves using a cipher to discover the truth of the relationship between Tyger Pharma and the Metatonic Society.</p>
<p>Full project site <a title="Simeon Poulin - 4th Wall" href="http://simeonpoulin.com/4thwall" target="_blank">here.</a></p>
</div>
</div>
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		<title>ESPIONAGE &#8211; the game</title>
		<link>http://simeonpoulin.com/espionage/</link>
		<comments>http://simeonpoulin.com/espionage/#comments</comments>
		<pubDate>Tue, 05 Oct 2010 18:42:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://simeonpoulin.com/?p=303</guid>
		<description><![CDATA[Espionage is a location-based gamed that has teams competing for pieces of physical &#8220;intelligence&#8221; that are hidden in the play-space. The game is based on the real life experiences of a CIA agent working abroad in the 70&#8242;s and 80&#8242;s. These pieces are unlocked by deciphering a combination of online and on-site clues give the [...]]]></description>
			<content:encoded><![CDATA[<p>Espionage is a location-based gamed that has teams competing for pieces of physical &#8220;intelligence&#8221; that are hidden in the play-space. The game is based on the real life experiences of a CIA agent working abroad in the 70&#8242;s and 80&#8242;s. These pieces are unlocked by deciphering a combination of online and on-site clues give the locations of the intelligence.</p>
<p>The catch is that the players are also seeking to catch each other &#8220;in the act&#8221;. If a team is photographed by another with a piece of intelligence. That piece no longer counts toward their final score.</p>
<p>Here is a video of the prototyping process at Parsons the New School for Design.<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="300" height="225" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=4043801&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="300" height="225" src="http://vimeo.com/moogaloop.swf?clip_id=4043801&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>I also created a Twitter Cipher for the Game Master to use to encode and distribute clues to the two teams. The application was built in AS3 for and allows users to write out location clues using 4 parameters.<a href="http://simeonpoulin.com/flash/simeonTwitter.swf" target="_blank"> Click here for .swf file.</a></p>
<p>The Application then uses Twitter to generate obscured clues and then posts them to a blog that players use to communicate.</p>
<p><img class="alignnone size-medium wp-image-420" title="Tweetspionage" src="http://simeonpoulin.com/wp-content/uploads/2010/02/Picture-24-300x231.png" alt="Tweetspionage" width="300" height="231" /></p>
<p><img class="alignnone size-medium wp-image-421" title="postedClues" src="http://simeonpoulin.com/wp-content/uploads/2010/02/postedClues-300x186.png" alt="postedClues" width="300" height="186" /></p>
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		<title>Teaching Game Design</title>
		<link>http://simeonpoulin.com/teaching-game-design/</link>
		<comments>http://simeonpoulin.com/teaching-game-design/#comments</comments>
		<pubDate>Tue, 17 Aug 2010 20:51:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Educational]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://simeonpoulin.com/?p=619</guid>
		<description><![CDATA[I just finished six weeks of teaching two different classes of Game Design at Parsons as part of their Summer Academy and SPACE programs. to students ages 14-22. It was a tremendous experience. I also set up a blog for the class that outlines the curriculum and syllabus for the class. It also functioned as [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_620" class="wp-caption alignnone" style="width: 310px"><a href="http://simeonpoulin.com/wp-content/uploads/2010/08/forBlog.jpg"><img class="size-medium wp-image-620" title="Game Design Class" src="http://simeonpoulin.com/wp-content/uploads/2010/08/forBlog-300x225.jpg" alt="" width="300" height="225" /></a><p class="wp-caption-text">Contrasting Risk and Pandemic</p></div>
<p>I just finished six weeks of teaching two different classes of Game Design at Parsons as part of their <a title="Parsons Summer Academy" href="http://www.newschool.edu/parsons/pre-college-academy/" target="_blank">Summer Academy and SPACE programs. </a> to students ages 14-22. It was a tremendous experience.</p>
<p>I also set up a <a title="Parsons Summer Academy" href="http://parsonsgames.wordpress.com" target="_blank">blog for the class</a> that outlines the curriculum and syllabus for the class. It also functioned as an effective communication device for the students to communicate with me and each other.</p>
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		<title>Mannahatta &#8211; the Game</title>
		<link>http://simeonpoulin.com/mannahatta-the-game/</link>
		<comments>http://simeonpoulin.com/mannahatta-the-game/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 03:29:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Audio]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Motion]]></category>

		<guid isPermaLink="false">http://simeonpoulin.com/?p=413</guid>
		<description><![CDATA[User Scenario Video &#8211; Edited with Erica Osher Parsons developed an iPhone game based on the Mannahatta Project by Dr. Eric Sanderson at the Wildlife Conservation Society. I helped to design the initial prototype of the game with Katrina Bekessy, Mike Edwards and Kyle Lee working under the direction of Colleen Macklin at Parsons. I [...]]]></description>
			<content:encoded><![CDATA[<p><strong>User Scenario Video &#8211; Edited with Erica Osher</strong></p>
<p>Parsons developed an iPhone game based on the <a href="http://themannahattaproject.org/" target="_blank">Mannahatta Project </a>by Dr. Eric Sanderson<strong> </strong>at the <a href="http://www.wcs.org/" target="_blank">Wildlife Conservation Society</a>. I helped to design the initial prototype of the game with <span id="Node197">Katrina Bekessy</span>, Mike Edwards and Kyle Lee working under the direction of Colleen Macklin at Parsons.</p>
<p>I also directed and produced this user-scenario video to promote the game and produced the music for the video.</p>
<p><object width="300" height="225" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=9494738&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed width="300" height="225" type="application/x-shockwave-flash" src="http://vimeo.com/moogaloop.swf?clip_id=9494738&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" allowfullscreen="true" allowscriptaccess="always" /></object></p>
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		<title>Settlers of Manhattan</title>
		<link>http://simeonpoulin.com/settlers-of-manhattan/</link>
		<comments>http://simeonpoulin.com/settlers-of-manhattan/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 22:22:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Educational]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://simeonpoulin.com/?p=405</guid>
		<description><![CDATA[Settlers of Manhattan was an independent Study at Parsons the New School for Design conducted by David Carroll and Colleen Macklin. I worked with Dong Yoon Park and Kelly Nichols to design a game using he Waag Society&#8217;s 7scenes software running on Nokia NSeries phones. The main impetus for the project was to explore new ways to [...]]]></description>
			<content:encoded><![CDATA[<p>Settlers of Manhattan was an independent Study at Parsons the New School for Design conducted by <a href="http://dave.parsons.edu/" target="_blank">David Carroll</a> and <a href="http://www.colleenmacklin.com/" target="_blank">Colleen Macklin</a>. I worked with <a href="http://www.cre8ive.kr/blog/" target="_blank">Dong Yoon Park</a> and <a href="http://www.kellyfrancisnichols.com/parsons/" target="_blank">Kelly Nichols</a> to design a game using he <a href="http://7scenes.com" target="_blank">Waag Society&#8217;s 7scenes</a> software running on Nokia NSeries phones.</p>
<p>The main impetus for the project was to explore new ways to design and prototype locative mobile games to help educate High School kids about the original Dutch Settlers of Manhattan in the early 1600’s.</p>
<div id="attachment_956" class="wp-caption alignnone" style="width: 610px"><a href="http://simeonpoulin.com/wp-content/uploads/2010/02/DSC00097.jpg"><img class="size-full wp-image-956" title="Play-Testing on the Nokia " src="http://simeonpoulin.com/wp-content/uploads/2010/02/DSC00097-e1328035920541.jpg" alt="Play-Testing on the Nokia " width="600" height="450" /></a><p class="wp-caption-text">Play-Testing on the Nokia</p></div>
<p>Players were playing as an advance scouting team gathering resources for the main settlement teams that are arriving by ship.</p>
<div id="attachment_957" class="wp-caption alignnone" style="width: 610px"><a href="http://simeonpoulin.com/wp-content/uploads/2010/02/playerMap.jpg"><img class="size-full wp-image-957" title="Players' Maps" src="http://simeonpoulin.com/wp-content/uploads/2010/02/playerMap.jpg" alt="Players' Maps" width="600" height="444" /></a><p class="wp-caption-text">Players&#39; Maps</p></div>
<p>Each team of settlers has different needs. Teams must explore the play-space to gather the required resources. They may also trade with other teams to attain the needed resources. The game was played by three teams of high school kids on December 9, 2009 at the PlayTech Festival.</p>
<div id="attachment_958" class="wp-caption alignnone" style="width: 235px"><a href="http://simeonpoulin.com/wp-content/uploads/2010/02/P1000272.jpg"><img class="size-medium wp-image-958" title="Me, Introducing Settlers" src="http://simeonpoulin.com/wp-content/uploads/2010/02/P1000272-225x300.jpg" alt="Me, Introducing Settlers" width="225" height="300" /></a><p class="wp-caption-text">Me, Introducing Settlers</p></div>
<p>&nbsp;</p>
<div id="attachment_959" class="wp-caption alignnone" style="width: 310px"><a href="http://simeonpoulin.com/wp-content/uploads/2010/02/P1000293.jpg"><img class="size-medium wp-image-959" title="Players consulting their map" src="http://simeonpoulin.com/wp-content/uploads/2010/02/P1000293-300x225.jpg" alt="Players consulting their map" width="300" height="225" /></a><p class="wp-caption-text">Players consulting their map</p></div>
<div id="attachment_962" class="wp-caption alignnone" style="width: 310px"><a href="http://simeonpoulin.com/wp-content/uploads/2010/02/P1000301.jpg"><img class="size-medium wp-image-962" title="One of the teams" src="http://simeonpoulin.com/wp-content/uploads/2010/02/P1000301-300x225.jpg" alt="One of the teams" width="300" height="225" /></a><p class="wp-caption-text">One of the teams</p></div>
<p>Click <a href="http://simeonpoulin.com/wp-content/uploads/2010/02/SettlersFinal_SP.pdf">here</a> for a full PDF of the project.</p>
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		<title>The Corporate Ladder</title>
		<link>http://simeonpoulin.com/the-corporate-ladder/</link>
		<comments>http://simeonpoulin.com/the-corporate-ladder/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 21:17:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://simeonpoulin.com/?p=400</guid>
		<description><![CDATA[A board-game about getting ahead at work, by any means necessary. Designed with Eric Chung and Danny Chang. Click here for a PDF of rules and game board.]]></description>
			<content:encoded><![CDATA[<p>A board-game about getting ahead at work, by any means necessary. Designed with <a href="http://awkm.net" target="_blank">Eric Chung</a> and <a href="a.parsons.edu/~chans895/" target="_blank">Danny Chang</a>. Click <a href="http://simeonpoulin.com/images/whistleBlower.pdf" target="_blank">here</a> for a PDF of rules and game board.</p>
<div id="attachment_401" class="wp-caption alignnone" style="width: 241px"><a href="http://simeonpoulin.com/wp-content/uploads/2010/02/whistleBlower3.jpg"><img class="size-medium wp-image-401   " title="Whistle Blower" src="http://simeonpoulin.com/wp-content/uploads/2010/02/whistleBlower3.jpg" alt="A Game about Getting Ahead" width="231" height="300" /></a><p class="wp-caption-text">A Game about Getting Ahead</p></div>
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