Settlers of Manhattan

Settlers of Manhattan was an independent Study at Parsons the New School for Design conducted by David Carroll and Colleen Macklin. I worked with Dong Yoon Park and Kelly Nichols to design a game using he Waag Society’s 7scenes software running on Nokia NSeries phones.

The main impetus for the project was to explore new ways to design and prototype locative mobile games to help educate High School kids about the original Dutch Settlers of Manhattan in the early 1600’s.

Play-Testing on the Nokia

Play-Testing on the Nokia

Players were playing as an advance scouting team gathering resources for the main settlement teams that are arriving by ship.

Players' Maps

Players' Maps

Each team of settlers has different needs. Teams must explore the play-space to gather the required resources. They may also trade with other teams to attain the needed resources. The game was played by three teams of high school kids on December 9, 2009 at the PlayTech Festival.

Me, Introducing Settlers

Me, Introducing Settlers

 

Players consulting their map

Players consulting their map

One of the teams

One of the teams

Click here for a full PDF of the project.